Three Gran Turismo 5 Editions Announced

Macworld Australia Staff
5 August, 2010
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AAA
Press Release

SYDNEY, 5th August 2010 – Sony Computer Entertainment and Polyphony Digital have announced three different editions of the forthcoming Gran Turismo®5 for PlayStation®3 (PS3), offering racing fans more options than ever for immersing themselves in the drive of a lifetime. The eagerly-awaited game is scheduled to arrive this November – and here’s what to look out for on the starting grid.

Standard Edition

More than a thousand cars, a global community of racers, the world’s most iconic racetracks and the drive of a lifetime – that’s Gran Turismo 5. Experience astounding realism, pulse-raising physics, high-speed thrills and a full tank of international motoring glamour as you race against friends at home or online against champions from around the world, and build yourself a stable of the finest cars ever to have graced the tarmac anywhere. One of the world’s best-selling driving games is back, packed with new features, new rides and new experiences that’ll take your life into the fast lane like never before.

Collector’s Edition

A highly-desirable upgrade for serious racers and motoring fans, this eye-catching edition comes with plenty of added horsepower inside its high-end collector’s box. As well as the game itself, you’ll get:

·        Exclusive Special Edition inlay sleeve art
·        200+ page ‘Apex’ driver’s magazine with hints on driving technique, car tuning, future technologies and more
·        Five Collector’s Edition artcards featuring exclusive artwork
·        In-game ‘ChromeLine’ vehicle pack: five performance-enhanced cars ready to race
·        Exclusive dynamic theme to customize your PS3 XMB

Signature Edition

Reminiscent of a no-expense-spared supercar launch, this luxury edition puts the pedal to the metal as soon as you open its contoured steel case – which is finished in Mercedes-Benz SLS AMG ‘Obsidian Black’. As well as the game, the ‘Apex’ driver’s magazine and the ChromeLine car pack, you’ll get:

·        An exclusive, branded Mercedes-Benz SLS AMG 1:43 scale model car
·        A Gran Turismo leather wallet and metal Gran Turismo key fob
·        A Signature Edition coffee table book featuring the beautiful cars and locations of Gran Turismo
·        A bespoke Gran Turismo 5 USB key with a trailer showing the collaboration between Mercedes-Benz and Polyphony that brought the SLS AMG to screen
·        Six additional in-game ‘Stealth’ cars including the McLaren F1 and the Mercedes-Benz SLS AMG and a dynamic theme
·        For those 18 or over and a resident of Australia, the chance to win a real-life Mercedes-Benz SLS AMG – your very own gull-winged, 6.3-litre-engined supercar – in a competition like no other! Full terms and conditions will be made available at www.gran-turismo.com

Are you ready for the drive of your life?  The Gran Turismo 5 Standard Edition, Collectors Edition and Signature Edition for PS3 arrive this November:  visit www.gran-turismo.com or www.au.playstation.com for more information.

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  1. Introducing layout themes and styles in FileMaker Pro 13

    FileMaker Pro, help, inspector, macworld australiaIf you are reading this, you are most likely aware of the benefits offered by FileMaker Pro 13, from streamlining your business’ data to organising projects, but how do you make your FileMaker Pro and FileMaker Go database solutions look the part?

    This is where layout themes and styles come in.

    Would you like the layout to show your business logo when your employees are entering data into the database? Would you like to create conformity across all pages, maybe with a colour theme that matches your business?

    In order to increase usability for your database, a well-designed layout will make the solution both appealing to look at, but also more efficient – as those entering or viewing data will be able to easily navigate the fields in front of them.

    What is a style?

    In FileMaker Pro, a style is the way a layout object, layout part and the database’s background appear. This encompasses the colour or transparency of objects and backgrounds, the style of line used within the layout, the borders of objects and parts, the shape of objects, the shadows outside or inside an object’s border, and the display state of an object.

    For example, when your draw a square on your layout, the initial appearance of the square will be determined by the theme currently being used by the layout. The colour of the square, the lines that define it and any shadow that appears are all differing styles that add up to make a theme.

    The initial theme is called the default and ensures that all objects added to the layout carry a similar look. So, if you add a second square to the layout, it will have the same colour and borders. Though this does not have to be the case if you would like to differentiate them.

    And a theme?

    A theme is the collection of a number of styles used in a layout. Themes are the full picture of how your layout or report appears, and encompass all of the individual styles applied to objects, parts and the background. The theme does not affect the way a layout functions, but when you apply a theme to a layout it will alter the way it looks and feels.

    Making alterations

    Adjusting a style in a theme is very simple. If you click on the object, layout part or background you would like to alter, open the Inspector and head to the Appearances tab, you will see the Style label field at the top. This indicates the current style.  If no changes have been made, it will likely read as ‘Default’.

    Alter the style of the object, layout part or background by editing the property settings on the Appearance tab of the Inspector. Once you have made your layout look the way you would like, select the red arrow that will have appeared as you were making your changes and click ‘Save As New Style’.

    Type in a new name for your style and press OK. Continue to create as many additional styles as you would like in your layout. If you would like to apply a style to multiple objects or modify a style slightly between two objects, your previous styles will be available in the Styles list on the Style tab of the Inspector.

    Once you have made all of the changes you would like, you have the option of creating a new theme or saving the changes to the current theme.

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