The Sims 3: Generations

Pete Davison
16 June, 2011
View more articles fromthe author

The Sims 3: Generations

Electronic Arts,


The Sims returning to its roots; playing as teen or child is interesting and rewarding


Seems quite expensive for what it is



In many ways, The Sims 3: Generations is the perfect expansion pack, in that it integrates so beautifully into the existing game that you barely notice it’s there. Unfortunately, this also works against Generations – unlike past expansions World Adventures, Ambitions and Late Night, it’s difficult to know exactly what the expansion has improved.

The Sims 3: Generations is designed to bring a greater level of depth to typically under-explored life stages in Sims’ lives – particularly childhood and adolescence. The base game is also updated with the ability to automatically capture ‘memories’ – photographs of significant moments in Sims’ lives which can be shared on and/or Facebook – and the option to customise the length of individual sections of Sims’ lives, rather than just their overall life expectancy. Interestingly, these new mechanics have been patched in for all The Sims 3 players, not just those who purchase Generations.

Child and Teen Sims get the biggest overhauls with the expansion installed, with children having the opportunity to embark on a quest to acquire an imaginary friend and make them real through a long and convoluted process involving relationship-building and chemistry.

Teen Sims, conversely, have to contend with the more mundane realities of learning to drive, school formals and wild, hedonistic parties while their parents are away. Both children and teens can also set up booby traps and pranks around town, too, which are enormously satisfying if you can pull them off without running afoul of the new punishment system.

Children and teens are both significantly more interesting and fun to play than they were previously, which is good – previously, Sims’ lives didn’t really get interesting until they reached Young Adult level.

Speaking of adults, stay-at-home grown-up Sims looking for something to do have the opportunity to enroll as a Day Care professional. Like the Professions introduced in The Sims Ambitions, this is a job where the player has to actively participate rather than sending their Sim to a ‘rabbit hole’ building for them to dive into for the duration of their working day. The profession itself is a fun multitasking challenge – particularly taxing for those managing multiple Sims’ careers at the same time.

Pages: 1 2

One Comment

One person was compelled to have their say. We encourage you to do the same..

  1. michele says:

    I So far,I like it . It puts some spark into the games I started with the original sims worked my way through sims.sims 2 all expansion packs up to sims3 generations I like it But what really trips my trigger is the fact that FINALLY we get Pets back ! and with a horse woo hoo cant wiat have already pre orderewd

Leave a Comment

Please keep your comments friendly on the topic.

Contact us