Apple enhances iPhone app SDK for iPad

Roman Loyola
28 January, 2010
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Apple has updated its iPhone software development kit with support for its new iPad, which was announced today.

The new SDK (beta version 3.2) will allow you to take advantage of the iPad’s 9.7-inch display. The SDK includes a Programming Guide that explains the features available on the iPad; iPad sample code; iPad Human Interface Guidelines that explain the controls available to developers; and an iPad Simulator that allows you to build, run, and debug iPad apps as you develop your software.

iPhone app developers can currently use their iPhone apps on the new iPad without customising the app for the new device. At the iPad event, Apple Senior Vice President Scott Forstall demonstrated an unmodified Facebook iPhone app and ESPN’s XGames SnoCross, both of which maintained their full functionality and used the iPad’s capability to graphically enhance non-native iPad apps. Apple also showed several apps that were written natively for the iPad, including apps from Gameloft, the New York Times, and Electronic Arts.


Current iPhone apps can run on the iPad at iPhone screen resolution (top) or in a 2X mode (bottom).

With the new iPad, iPhone app developers now have a new revenue opportunity. “We think it’s going to be a whole new gold rush for developers,” said Forstall during his presentation at the event.

Developers can download the enhanced iPhone SDK today. You must be a member of the iPhone Developer Program to be able to download the SDK. Membership into the Standard Program is $US99 ($A110) per year; the Enterprise Program is $US299 ($330) per year.

[Editor's note: Updated 1/27/10 at 11:50AM PT with more information about the SDK.]

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